A Day in the Park is a “Big Game” that turns the park into a adventure of puzzle solving and missions. The goal is to be the first team that solves all the HUGE tangrams and complete all the missions. Beware of the final mission quick draw, you could either secure your victory or suffer a major set back. It is anyone’s game up until the very end. During the game players get to interact with their environment and people in new and interesting ways. The game was part of the 2009 Come Out and Play Festival in New York City’s Central Park.
There are four teams of 4 to 6 players. Each team has their own set of large tangrams. To start each team is given a different tangram image to create. When the team correctly creates the tangram they receive a mission card they must complete. The cycle is repeated for 6 puzzles and missions. The team then draw a final mission from four final mission cards. The winning team is the that is the first to successfully completing all 6 missions and tangrams and fullfills the final mission. View the Rules.
Roles: Game Designer and Production Artist | 2009
Collaborators: Doris Cacoilo, Giana Pilar González, and Mary Jeys
- A Day in the Park is featured in Public Art Review (fall/winter 2009)