Firefly Game



Firefly is a tagging game that explores temporal memory, and exploits the balance of collaboration and competition. The game is designed to be played in the dark. Players, wearing flashing LED badges, compete to see who can steal the most badges from other players. The winner is the person with the most badges at the end of the round.

The key component of Firefly is that player can only steal a badge when the light is OFF. This is where the exploration of temporal memory comes into play. The players can track each other while their badges are lit up but must find and steal a badge when it goes dark. The challenge is to continue to track players after the light is gone. It is this tracking that is using the same memory skills we have for remembering where we parked our car.

Firefly was developed in collaboration with Chloe Varelidi, co-founder of AthensPlaython.

Learn more at or follow us @fireflygame


Firefly at 2013 Living Machines ExhibitionLondon Science Museum.

Firefly at  2013 Digital Shoreditch Interviewed by Queen Mary University of London

Tabletop Game at GameCamp6, London, UK, May 2013

Tabletop Game in Dark at 2013 Digital Shoreditch, London, UK, May 2013

Hide & Seek, London, UK, June 2012

Come Out and Play, NYC, USA, July 2012