Tag Archives : big games


Armcade @ Mozfest 2012

The Armcade was designed at Hackable Games at MozFest 2012 in London, UK. Greg Trefry, Gigantic Mechanic, and I were volunteer mentors for “One Button Cardboard Arcade” workshop for teens. The workshop was run by NYC game designers Kaho Abe and Syed Salahuddin. The workshop had was divided into two teams. One team worked on creating […]

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Firefly Game

  Firefly is a tagging game that explores temporal memory, and exploits the balance of collaboration and competition. The game is designed to be played in the dark. Players, wearing flashing LED badges, compete to see who can steal the most badges from other players. The winner is the person with the most badges at […]


Hippokampos in the Grey Matter

  Hippokampos in the Grey Matter explores how we relate memories to a physical place and how these are shared with others, yet are never quite the same. The game takes people through a network of memories – places and trails from our past, and traces them into the physical landscape of Athens, exploring how memories can cross in […]

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BIG Tangrams

BIG Tangrams transforms public space into a place of play and interaction. Passersby can engage in one of the competitive games or create their own games and experiences: often building simple structures inspired by landmark buildings, the city and the pieces. The possibilities are endless and surprising.  BIG tangrams brings the puzzle from the tabletop […]


Snagu


Snagu Promotion Movie Music composed by Josh Knowles Snagu is a camera-phone based scavenger hunt game created by four students at the Interactive Telecommunications Program in the Tisch School of the Arts at New York University and was a 2006 mtvU Digital Incubator award winner. The game is played while you go about your day […]

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